Element TD Survivor 4.1 has just released today. It fix lot of bugs, you can see the details on the changelog below:
Changelog:
-Fixed the multiple builder bug
-Fixed Ronald crash bug
-Fixed healing heals upon leak
-Major improvements to creep pathing (they stay on path and don’t cut corners anymore)
-Improvements in performance for Radius, Poison, Roots, Electricity, Gunpowder, Ice, Hydro, and Flesh Golem
-Ronald tweaked (see below)
-Terrain for area 4 (Purple) and 5 (Yellow) remade
-Builder now has a custom skin and voice (not so boring anymore!)
-Ronald’s custom skin was improved, notice the hair, belt, and shoes
-Elemental trophy terrain visibility fixes
-Fixed misplaced pure essence trophy
-Fixed SW (Super Weapons) Life Boost/Waygate hotkey conflict
-Fixed extra investment tooltip error
-Renamed some of the dialog boxes to make the mode less ambiguous
-Buildable areas behind portals removed, accessibility to random/extreme forbidden
-Contributor builder added for MagicalHacker, cohadar, and Isin (Void)
-Added race mode message to announce first clear
**Ronald**
-Each upgrade now boosts both movespeed by 15 and hp by 15%, as opposed to just hp by 15%
-There are now only 15 levels of upgrade as opposed to 20
-New upgrade rates are: 10/20/30/50/75/100/150/200/300/400/500/750/1000/1250/1500
-Performance optimized, a lot
Tags: Element TD
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Comments
[…] You can check the changelogs here. […]
Hmm… I read blogs on a similar topic, but i never visited your blog. I added it to favorites and i’ll be your constant reader.
Interesting and informative. But will you write about this one more?
Just syok syok browsing around ppl’s blog. So just to say hi and let you know I got come here before. 😛